Author stream of wossit. Ignore
Mar. 15th, 2009 12:41 amSo the book is getting to that point where I'm really enjoying to write it. It's a lovely point to be in, and I don't know whether other authors have this, but I usually like the first page or so of a novel because that's been knocking me in the brain for a year or two, and I know how things start, but the scary stuff is one or two chapters in. I've just finished chapter 7 and I have to say, I really enjoyed writing it. I've not written something so very dependent on dialogue before.
See, when I was writing Standish I didn't do dialogue much - and I realised this after I'd finished it. There were speeches. But there wasn't much conversation.
It was role playing games in fandom that helped me there. RPG was hugely helpful, because you wrote conversations. Very little description, because it was deep deep pov, usually 3rd person and run on LJ it was simply a back and forth thing. Perhaps a little description as: "Severus picked up the jug and gave Lucius a blank look. "And you thought this would work? A second rate potion like this?"
Timing - this is something I never see discussed in writing, but something i think is as important in novels as it is on comedy shows or in films. If you write a dialogue heavy scene, it has to have timing, it's important to let your characters falter, to let them break their speech in the middle, at the end - and it has to have realism. People don't speak in complete sentences for example - people um and er and break off and wave their arms in exasperation and how often do you see that in a book? People mispronounce words, or use the wrong words and get mocked. People forget the names for things or lose the thread of the conversation completely. And yet in books everyone seems to know what to say and continues to say it until they've finished.
I don't think for one second that I've perfected the art of dialogue, but I'm having enormous fun letting characters show me who they are by allowing me listen to their conversations.